Searched refs:getBackgroundCollisionNormal (Results 1 – 3 of 3) sorted by relevance
115 if (parentObject.getBackgroundCollisionNormal().length2() > 0.0f) { in update()
200 public final Vector2 getBackgroundCollisionNormal() { in getBackgroundCollisionNormal() method in GameObject
62 final Vector2 surfaceNormal = parentObject.getBackgroundCollisionNormal(); in update()