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/external/replicaisland/src/com/replica/replicaisland/
DPhysicsComponent.java146 final float coefficientOfRestitution = getBounciness(); // 0 = perfectly inelastic, in resolveCollision()
190 final float bounciness = Math.min(getBounciness() + otherBounciness, 1.0f); in resolveCollision()
233 public float getBounciness() { in getBounciness() method in PhysicsComponent