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Searched refs:getFloat16s (Results 1 – 5 of 5) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/
DvktSpvAsmUtils.hpp354 std::vector<deFloat16> getFloat16s (de::Random& rnd, deUint32 count);
DvktSpvAsm16bitStorageTests.cpp387 return getFloat16s(rnd, getStructSize(SHADERTEMPLATE_STRIDE16BIT_STD140)); in data16bitStd140()
466 return getFloat16s(rnd, getStructSize(SHADERTEMPLATE_STRIDE16BIT_STD430)); in data16bitStd430()
1290 vector<deFloat16> float16Data = getFloat16s(rnd, numElements * inputStride); in addCompute16bitStorageUniform16To32Group()
1498 vector<deFloat16> inputDataFloat = getFloat16s(rnd, structSize * 4); in addCompute16bitStorageUniform16To32ChainAccessGroup()
1801 vector<deFloat16> float16Data = getFloat16s(rnd, numElements); in addCompute16bitStoragePushConstant16To32Group()
2226 const vector<deFloat16> float16Data = getFloat16s(rnd, numElements); in addCompute16bitStorageUniform16To16Group()
3756 vector<deFloat16> float16Data (getFloat16s(rnd, numDataPoints)); in addGraphics16BitStorageInputOutputFloat16To32Group()
3871 vector<deFloat16> float16Data (getFloat16s(rnd, numDataPoints)); in addGraphics16BitStorageInputOutputFloat16To16Group()
4713 vector<deFloat16> float16Data (getFloat16s(rnd, numDataPoints)); in addGraphics16BitStoragePushConstantFloat16To32Group()
5604 vector<deFloat16> float16Data = getFloat16s(rnd, numDataPoints); in addGraphics16BitStorageUniformFloat16To32Group()
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DvktSpvAsmWorkgroupMemoryTests.cpp340 vector<deFloat16> inputData = getFloat16s(rnd, numElements); in addComputeWorkgroupMemoryTests()
DvktSpvAsmUtils.cpp562 std::vector<deFloat16> getFloat16s (de::Random& rnd, deUint32 count) in getFloat16s() function
DvktSpvAsmInstructionTests.cpp9917 const vector<deFloat16> float16Data = getFloat16s(rnd, numDataPoints); in createFloat16LogicalSet()
10236 const vector<deFloat16> float16InputData = getFloat16s(rnd, numDataPoints); in createFloat16FuncSet()
10824 const vector<deFloat16> float16InputData = getFloat16s(rnd, numDataPoints); in createFloat16VectorExtractSet()
11059 const vector<deFloat16> float16InputData = getFloat16s(rnd, numDataPoints); in createFloat16VectorInsertSet()
11529 const vector<deFloat16> float16Input0Data = getFloat16s(rnd, input0Stride * numDataPoints); in createFloat16VectorShuffleSet()
11530 const vector<deFloat16> float16Input1Data = getFloat16s(rnd, input1Stride * numDataPoints); in createFloat16VectorShuffleSet()