Searched refs:getFloat16s (Results 1 – 5 of 5) sorted by relevance
/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/ |
D | vktSpvAsmUtils.hpp | 354 std::vector<deFloat16> getFloat16s (de::Random& rnd, deUint32 count);
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D | vktSpvAsm16bitStorageTests.cpp | 387 return getFloat16s(rnd, getStructSize(SHADERTEMPLATE_STRIDE16BIT_STD140)); in data16bitStd140() 466 return getFloat16s(rnd, getStructSize(SHADERTEMPLATE_STRIDE16BIT_STD430)); in data16bitStd430() 1290 vector<deFloat16> float16Data = getFloat16s(rnd, numElements * inputStride); in addCompute16bitStorageUniform16To32Group() 1498 vector<deFloat16> inputDataFloat = getFloat16s(rnd, structSize * 4); in addCompute16bitStorageUniform16To32ChainAccessGroup() 1801 vector<deFloat16> float16Data = getFloat16s(rnd, numElements); in addCompute16bitStoragePushConstant16To32Group() 2226 const vector<deFloat16> float16Data = getFloat16s(rnd, numElements); in addCompute16bitStorageUniform16To16Group() 3756 vector<deFloat16> float16Data (getFloat16s(rnd, numDataPoints)); in addGraphics16BitStorageInputOutputFloat16To32Group() 3871 vector<deFloat16> float16Data (getFloat16s(rnd, numDataPoints)); in addGraphics16BitStorageInputOutputFloat16To16Group() 4713 vector<deFloat16> float16Data (getFloat16s(rnd, numDataPoints)); in addGraphics16BitStoragePushConstantFloat16To32Group() 5604 vector<deFloat16> float16Data = getFloat16s(rnd, numDataPoints); in addGraphics16BitStorageUniformFloat16To32Group() [all …]
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D | vktSpvAsmWorkgroupMemoryTests.cpp | 340 vector<deFloat16> inputData = getFloat16s(rnd, numElements); in addComputeWorkgroupMemoryTests()
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D | vktSpvAsmUtils.cpp | 562 std::vector<deFloat16> getFloat16s (de::Random& rnd, deUint32 count) in getFloat16s() function
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D | vktSpvAsmInstructionTests.cpp | 9917 const vector<deFloat16> float16Data = getFloat16s(rnd, numDataPoints); in createFloat16LogicalSet() 10236 const vector<deFloat16> float16InputData = getFloat16s(rnd, numDataPoints); in createFloat16FuncSet() 10824 const vector<deFloat16> float16InputData = getFloat16s(rnd, numDataPoints); in createFloat16VectorExtractSet() 11059 const vector<deFloat16> float16InputData = getFloat16s(rnd, numDataPoints); in createFloat16VectorInsertSet() 11529 const vector<deFloat16> float16Input0Data = getFloat16s(rnd, input0Stride * numDataPoints); in createFloat16VectorShuffleSet() 11530 const vector<deFloat16> float16Input1Data = getFloat16s(rnd, input1Stride * numDataPoints); in createFloat16VectorShuffleSet()
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