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Searched refs:getGLTarget (Results 1 – 6 of 6) sorted by relevance

/external/deqp/modules/egl/
DteglImageUtil.cpp189 virtual GLenum getGLTarget (void) const = 0;
236 const GLenum target = getGLTarget(); in createBuffer()
275 GLenum getGLTarget (void) const { return GL_TEXTURE_2D; } in getGLTarget() function in deqp::egl::Image::Texture2DImageSource
294 GLenum getGLTarget (void) const { return GL_TEXTURE_CUBE_MAP; } in getGLTarget() function in deqp::egl::Image::TextureCubeMapImageSource
/external/skia/include/gpu/
DGrBackendSurface.h78 const GrGLenum* getGLTarget() const;
/external/skqp/include/gpu/
DGrBackendSurface.h78 const GrGLenum* getGLTarget() const;
/external/skqp/src/gpu/
DGrBackendSurface.cpp49 const GrGLenum* GrBackendFormat::getGLTarget() const { in getGLTarget() function in GrBackendFormat
DGrAHardwareBufferImageGenerator.cpp416 textureInfo.fTarget = *backendFormat.getGLTarget(); in make_gl_backend_texture()
/external/skia/src/gpu/
DGrBackendSurface.cpp49 const GrGLenum* GrBackendFormat::getGLTarget() const { in getGLTarget() function in GrBackendFormat