Searched refs:getShaderCacheFilename (Results 1 – 3 of 3) sorted by relevance
/external/deqp/external/vulkancts/framework/vulkan/ |
D | vkPrograms.cpp | 565 …shaderCacheFirstRunCheck(commandLine.getShaderCacheFilename(), commandLine.isShaderCacheTruncateEn… in buildProgram() 582 res = shadercacheLoad(cachekey, commandLine.getShaderCacheFilename()); in buildProgram() 633 shadercacheSave(res, cachekey, commandLine.getShaderCacheFilename()); in buildProgram() 650 …shaderCacheFirstRunCheck(commandLine.getShaderCacheFilename(), commandLine.isShaderCacheTruncateEn… in buildProgram() 667 res = shadercacheLoad(cachekey, commandLine.getShaderCacheFilename()); in buildProgram() 718 shadercacheSave(res, cachekey, commandLine.getShaderCacheFilename()); in buildProgram() 734 …shaderCacheFirstRunCheck(commandLine.getShaderCacheFilename(), commandLine.isShaderCacheTruncateEn… in assembleProgram() 748 res = shadercacheLoad(cachekey, commandLine.getShaderCacheFilename()); in assembleProgram() 778 shadercacheSave(res, cachekey, commandLine.getShaderCacheFilename()); in assembleProgram()
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/external/deqp/framework/common/ |
D | tcuCommandLine.hpp | 218 const char* getShaderCacheFilename (void) const;
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D | tcuCommandLine.cpp | 807 const char* CommandLine::getShaderCacheFilename (void) const { return m_cmdLine.getOption<opt:… in getShaderCacheFilename() function in tcu::CommandLine
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