Searched refs:getTargetVelocity (Results 1 – 10 of 10) sorted by relevance
98 final float targetVelocityX = parentObject.getTargetVelocity().x; in update()99 final float targetVelocityY = parentObject.getTargetVelocity().y; in update()151 parentObject.getTargetVelocity().x = mMaxSpeed; in update()154 parentObject.getTargetVelocity().x = -mMaxSpeed; in update()157 parentObject.getTargetVelocity().x = 0; in update()168 parentObject.getTargetVelocity().x = 0.0f; in update()169 parentObject.getTargetVelocity().y = mMaxSpeed; in update()174 parentObject.getTargetVelocity().x = 0.0f; in update()175 parentObject.getTargetVelocity().y = -mMaxSpeed; in update()180 parentObject.getTargetVelocity().x = mMaxSpeed; in update()[all …]
146 parentObject.getTargetVelocity().x = 0; in update()314 parentObject.getTargetVelocity().y = 0.0f; in executeCommand()326 parentObject.getTargetVelocity().y = 0.0f; in executeCommand()332 parentObject.getTargetVelocity().x = -mHorizontalImpulse; in executeCommand()336 parentObject.getTargetVelocity().y = 0.0f; in executeCommand()340 parentObject.getTargetVelocity().x = mHorizontalImpulse; in executeCommand()344 parentObject.getTargetVelocity().y = 0.0f; in executeCommand()350 parentObject.getTargetVelocity().x = mHorizontalImpulse; in executeCommand()357 parentObject.getTargetVelocity().x = -mHorizontalImpulse; in executeCommand()364 parentObject.getTargetVelocity().x = mHorizontalImpulse; in executeCommand()[all …]
42 sInterpolator.set(object.getVelocity().x, object.getTargetVelocity().x, in update()48 sInterpolator.set(object.getVelocity().y, object.getTargetVelocity().y, in update()
94 parentObject.getTargetVelocity().x = in update()97 parentObject.getTargetVelocity().y = in update()104 parentObject.getTargetVelocity().x = in update()
88 final float targetVelocityX = parentObject.getTargetVelocity().x; in update()
176 public final Vector2 getTargetVelocity() { in getTargetVelocity() method in GameObject
163 object.getTargetVelocity().set(mWorkingVector); in launch()
453 parentObject.getTargetVelocity().zero(); in stateDead()460 parentObject.getTargetVelocity().zero(); in stateDead()
185 parent.getTargetVelocity().zero(); in receivedHit()
2116 object.getTargetVelocity().x = 50.0f * object.facingDirection.x;2383 object.getTargetVelocity().x = 75.0f * object.facingDirection.x;2482 object.getTargetVelocity().x = 25.0f * object.facingDirection.x;