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Searched refs:getTextureByResource (Results 1 – 2 of 2) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DGameObjectFactory.java3869 textureLibrary.getTextureByResource(R.drawable.effect_energyball01),
3872 textureLibrary.getTextureByResource(R.drawable.effect_energyball02),
3875 textureLibrary.getTextureByResource(R.drawable.effect_energyball03),
3878 textureLibrary.getTextureByResource(R.drawable.effect_energyball04),
5676 … idle.addFrame(new AnimationFrame(textureLibrary.getTextureByResource(R.drawable.dust01),
5678 … idle.addFrame(new AnimationFrame(textureLibrary.getTextureByResource(R.drawable.dust02),
5680 … idle.addFrame(new AnimationFrame(textureLibrary.getTextureByResource(R.drawable.dust03),
5682 … idle.addFrame(new AnimationFrame(textureLibrary.getTextureByResource(R.drawable.dust04),
5684 … idle.addFrame(new AnimationFrame(textureLibrary.getTextureByResource(R.drawable.dust05),
5739 textureLibrary.getTextureByResource(R.drawable.effect_explosion_small01),
[all …]
DTextureLibrary.java73 Texture texture = getTextureByResource(resourceID); in allocateTexture()
211 return getTextureByResource(resourceID) != null; in isTextureLoaded()
220 public Texture getTextureByResource(int resourceID) { in getTextureByResource() method in TextureLibrary