Searched refs:getTextureUnitStr (Results 1 – 2 of 2) sorted by relevance
90 inline detail::TextureUnitStr getTextureUnitStr (deUint32 unit) { return detail::TextureUnit… in getTextureUnitStr() function
17 …m_log << TestLog::Message << "glActiveTexture(" << getTextureUnitStr(texture) << ");" << TestLog::…