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Searched refs:getUniformIndex (Results 1 – 7 of 7) sorted by relevance

/external/deqp/external/openglcts/modules/common/
DglcUniformBlockCase.cpp240 int getUniformIndex(const char* name) const;
246 int UniformLayout::getUniformIndex(const char* name) const in getUniformIndex() function in deqp::ub::UniformLayout
938 int uniformNdx = layout.getUniformIndex(fullApiName.c_str()); in generateCompareSrc()
1278 int dstUniformNdx = dstLayout.getUniformIndex(srcEntry.name.c_str()); in copyUniformData()
1582 int cmpEntryNdx = cmpLayout.getUniformIndex(refEntry.name.c_str()); in compareStd140Blocks()
1662 int cmpEntryNdx = cmpLayout.getUniformIndex(refEntry.name.c_str()); in compareSharedBlocks()
1720 int refEntryNdx = refLayout.getUniformIndex(cmpEntry.name.c_str()); in compareTypes()
/external/deqp/modules/glshared/
DglsUniformBlockCase.cpp275 int getUniformIndex (const char* name) const;
281 int UniformLayout::getUniformIndex (const char* name) const in getUniformIndex() function in deqp::gls::ub::UniformLayout
1009 int uniformNdx = layout.getUniformIndex(fullApiName.c_str()); in generateCompareSrc()
1323 int dstUniformNdx = dstLayout.getUniformIndex(srcEntry.name.c_str()); in copyUniformData()
1624 int cmpEntryNdx = cmpLayout.getUniformIndex(refEntry.name.c_str()); in compareStd140Blocks()
1701 int cmpEntryNdx = cmpLayout.getUniformIndex(refEntry.name.c_str()); in compareSharedBlocks()
1758 int refEntryNdx = refLayout.getUniformIndex(cmpEntry.name.c_str()); in compareTypes()
/external/deqp-deps/glslang/glslang/Public/
DShaderLang.h697 int getUniformIndex(const char* name) const; // can be used for glGetUniformIndices()
/external/swiftshader/src/OpenGL/libGLESv2/
DProgram.h142 GLuint getUniformIndex(const std::string &name) const;
DlibGLESv3.cpp2500 uniformIndices[uniformId] = programObject->getUniformIndex(uniformNames[uniformId]); in GetUniformIndices()
DProgram.cpp390 GLuint Program::getUniformIndex(const std::string &name) const in getUniformIndex() function in es2::Program
/external/deqp-deps/glslang/glslang/MachineIndependent/
DShaderLang.cpp1991 int TProgram::getUniformIndex(const char* name) const { return reflection->getIndex(name); } in getUniformIndex() function in glslang::TProgram