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Searched refs:glColorP4uiv (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/include/GL/
Dgl_mangle.h277 #define glColorP4uiv MANGLE(ColorP4uiv) macro
Dglext.h1663 GLAPI void APIENTRY glColorP4uiv (GLenum type, const GLuint *color);
/external/swiftshader/include/GL/
Dglext.h1663 GLAPI void APIENTRY glColorP4uiv (GLenum type, const GLuint *color);