Searched refs:gl_max_texture_size (Results 1 – 1 of 1) sorted by relevance
1758 glw::GLint gl_max_texture_size = 0; in iterate() local1759 gl.getIntegerv(GL_MAX_TEXTURE_SIZE, &gl_max_texture_size); in iterate()1760 const glw::GLint max_level = glw::GLint(log(double(gl_max_texture_size)) / log(2.0)); in iterate()