/external/deqp/external/openglcts/modules/gles31/ |
D | es31cShaderBitfieldOperationTests.cpp | 126 glu::GLSLVersion glslVersion, Data const& data, char const* testStatement); 140 glu::GLSLVersion glslVersion, Data const& data, in ShaderBitfieldOperationCase() argument 142 …: TestCase(context, name, description), m_glslVersion(glslVersion), m_data(data), m_testStatement(… in ShaderBitfieldOperationCase() 144 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion >= glu::GLSL_VERSION_430); in ShaderBitfieldOperationCase() 236 …ShaderBitfieldOperationCaseFrexp(Context& context, const char* name, glu::GLSLVersion glslVersion,… in ShaderBitfieldOperationCaseFrexp() argument 238 …: ShaderBitfieldOperationCase(context, name, "", glslVersion, data, testStatement), m_components(c… in ShaderBitfieldOperationCaseFrexp() 274 …erBitfieldOperationCaseFrexpFloat(Context& context, const char* name, glu::GLSLVersion glslVersion, in ShaderBitfieldOperationCaseFrexpFloat() argument 276 : ShaderBitfieldOperationCaseFrexp(context, name, glslVersion, data, 1, in ShaderBitfieldOperationCaseFrexpFloat() 285 …derBitfieldOperationCaseFrexpVec2(Context& context, const char* name, glu::GLSLVersion glslVersion, in ShaderBitfieldOperationCaseFrexpVec2() argument 287 : ShaderBitfieldOperationCaseFrexp(context, name, glslVersion, data, 2, in ShaderBitfieldOperationCaseFrexpVec2() [all …]
|
D | es31cSampleShadingTests.cpp | 79 SampleShadingApiCaseGroup(Context& context, glu::GLSLVersion glslVersion) in SampleShadingApiCaseGroup() argument 80 : TestCaseGroup(context, "api", "Basic API verification"), m_glslVersion(glslVersion) in SampleShadingApiCaseGroup() 93 SampleShadingApiCase(Context& context, glu::GLSLVersion glslVersion); 106 …seGroup::SampleShadingApiCase::SampleShadingApiCase(Context& context, glu::GLSLVersion glslVersion) in SampleShadingApiCase() argument 107 : TestCase(context, "verify", ""), m_glslVersion(glslVersion) in SampleShadingApiCase() 109 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion >= glu::GLSL_VERSION_400); in SampleShadingApiCase() 169 …nderCase(Context& context, const char* name, const char* description, glu::GLSLVersion glslVersion, 201 glu::GLSLVersion glslVersion, GLenum internalFormat, in SampleShadingRenderCase() argument 206 , m_glslVersion(glslVersion) in SampleShadingRenderCase() 216 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion >= glu::GLSL_VERSION_400); in SampleShadingRenderCase() [all …]
|
D | es31cSeparateShaderObjsTests.cpp | 487 static std::string generateBasicVertexSrc(glu::GLSLVersion glslVersion) in generateBasicVertexSrc() argument 491 str << glu::getGLSLVersionDeclaration(glslVersion) << "\n"; in generateBasicVertexSrc() 493 if (glslVersion >= glu::GLSL_VERSION_410) in generateBasicVertexSrc() 507 static std::string generateBasicFragmentSrc(glu::GLSLVersion glslVersion) in generateBasicFragmentSrc() argument 511 str << glu::getGLSLVersionDeclaration(glslVersion) << "\n"; in generateBasicFragmentSrc() 526 …ProgCase(Context& context, const char* name, const char* description, glu::GLSLVersion glslVersion) in CreateShadProgCase() argument 527 : TestCase(context, name, description), m_glslVersion(glslVersion) in CreateShadProgCase() 677 …agesCase(Context& context, const char* name, const char* description, glu::GLSLVersion glslVersion) in UseProgStagesCase() argument 678 : TestCase(context, name, description), m_glslVersion(glslVersion) in UseProgStagesCase() 858 …eApiCase(Context& context, const char* name, const char* description, glu::GLSLVersion glslVersion) in PipelineApiCase() argument [all …]
|
D | es31cLayoutBindingTests.cpp | 438 LayoutBindingParameters& samplerType, glu::GLSLVersion glslVersion); 1081 glu::GLSLVersion glslVersion) in LayoutBindingBaseCase() argument 1087 , m_glslVersion(glslVersion) in LayoutBindingBaseCase() 1976 LayoutBindingParameters& samplerType, glu::GLSLVersion glslVersion); 2038 glu::GLSLVersion glslVersion) in SamplerLayoutBindingCase() argument 2039 : LayoutBindingBaseCase(context, name, description, stage, samplerType, glslVersion) in SamplerLayoutBindingCase() 2055 LayoutBindingParameters& samplerType, glu::GLSLVersion glslVersion); 2193 glu::GLSLVersion glslVersion) in ImageLayoutBindingCase() argument 2194 : LayoutBindingBaseCase(context, name, description, stage, samplerType, glslVersion) in ImageLayoutBindingCase() 2210 LayoutBindingParameters& samplerType, glu::GLSLVersion glslVersion); [all …]
|
/external/deqp/modules/glshared/ |
D | glsFragmentOpUtil.cpp | 110 static const char* getVertSrc (glu::GLSLVersion glslVersion) in getVertSrc() argument 112 if (glslVersion == glu::GLSL_VERSION_100_ES) in getVertSrc() 114 else if (glslVersion == glu::GLSL_VERSION_300_ES) in getVertSrc() 116 else if (glslVersion == glu::GLSL_VERSION_330) in getVertSrc() 123 static const char* getFragSrc (glu::GLSLVersion glslVersion) in getFragSrc() argument 125 if (glslVersion == glu::GLSL_VERSION_100_ES) in getFragSrc() 127 else if (glslVersion == glu::GLSL_VERSION_300_ES) in getFragSrc() 129 else if (glslVersion == glu::GLSL_VERSION_330) in getFragSrc() 136 QuadRenderer::QuadRenderer (const glu::RenderContext& context, glu::GLSLVersion glslVersion) in QuadRenderer() argument 142 , m_blendFuncExt (!glu::glslVersionIsES(glslVersion) && (glslVersion >= glu::GLSL_VERSION_330)) in QuadRenderer() [all …]
|
D | glsTextureTestUtil.hpp | 129 …const glu::RenderContext& context, tcu::TestLog& log, glu::GLSLVersion glslVersion, glu::Precision… 149 …const glu::RenderContext& context, tcu::TestLog& log, glu::GLSLVersion glslVersion, glu::Precision…
|
D | glsBufferTestUtil.cpp | 425 …const glu::GLSLVersion glslVersion = glu::isContextTypeES(ctxType) ? glu::GLSL_VERSION_300_ES : gl… in VertexArrayVerifier() local 427 DE_ASSERT(glu::isGLSLVersionSupported(ctxType, glslVersion)); in VertexArrayVerifier() 430 string(glu::getGLSLVersionDeclaration(glslVersion)) + "\n" in VertexArrayVerifier() 440 string(glu::getGLSLVersionDeclaration(glslVersion)) + "\n" in VertexArrayVerifier() 663 …const glu::GLSLVersion glslVersion = glu::isContextTypeES(ctxType) ? glu::GLSL_VERSION_300_ES : gl… in IndexArrayVerifier() local 665 DE_ASSERT(glu::isGLSLVersionSupported(ctxType, glslVersion)); in IndexArrayVerifier() 668 string(glu::getGLSLVersionDeclaration(glslVersion)) + "\n" in IndexArrayVerifier() 678 string(glu::getGLSLVersionDeclaration(glslVersion)) + "\n" in IndexArrayVerifier()
|
D | glsLongStressTestUtil.cpp | 82 ProgramLibrary::ProgramLibrary (const glu::GLSLVersion glslVersion) in ProgramLibrary() argument 83 : m_glslVersion (glslVersion) in ProgramLibrary() 85 DE_ASSERT(glslVersion == glu::GLSL_VERSION_100_ES || glslVersion == glu::GLSL_VERSION_300_ES); in ProgramLibrary()
|
D | glsTextureTestUtil.cpp | 66 …const glu::RenderContext& context, tcu::TestLog& log, glu::GLSLVersion glslVersion, glu::Precision… in ProgramLibrary() argument 69 , m_glslVersion (glslVersion) in ProgramLibrary() 280 …const glu::RenderContext& context, tcu::TestLog& log, glu::GLSLVersion glslVersion, glu::Precision… in TextureRenderer() argument 283 , m_programLibrary (context, log, glslVersion, texCoordPrecision) in TextureRenderer()
|
/external/deqp/external/openglcts/modules/common/ |
D | glcShaderSwitchTests.cpp | 98 static tcu::TestCase* makeSwitchCase(Context& context, glu::GLSLVersion glslVersion, const char* na… in makeSwitchCase() argument 105 vtx << glu::getGLSLVersionDeclaration(glslVersion) << "\n" in makeSwitchCase() 108 frag << glu::getGLSLVersionDeclaration(glslVersion) << "\n" in makeSwitchCase() 170 static void makeSwitchCases(TestCaseGroup* group, glu::GLSLVersion glslVersion, const char* name, c… in makeSwitchCases() argument 178 group->addChild(makeSwitchCase(group->getContext(), glslVersion, in makeSwitchCases() 181 group->addChild(makeSwitchCase(group->getContext(), glslVersion, in makeSwitchCases() 187 ShaderSwitchTests::ShaderSwitchTests(Context& context, glu::GLSLVersion glslVersion) in ShaderSwitchTests() argument 188 : TestCaseGroup(context, "switch", "Switch statement tests"), m_glslVersion(glslVersion) in ShaderSwitchTests() 190 DE_ASSERT(glslVersion == glu::GLSL_VERSION_300_ES || glslVersion == glu::GLSL_VERSION_310_ES || in ShaderSwitchTests() 191 glslVersion == glu::GLSL_VERSION_330); in ShaderSwitchTests()
|
D | glcShaderIndexingTests.cpp | 245 glu::GLSLVersion glslVersion, DataType varType, in createVaryingArrayCase() argument 248 DE_ASSERT(glslVersion == glu::GLSL_VERSION_300_ES || glslVersion == glu::GLSL_VERSION_310_ES || in createVaryingArrayCase() 249 glslVersion >= glu::GLSL_VERSION_330); in createVaryingArrayCase() 252 vtx << glu::getGLSLVersionDeclaration(glslVersion) << "\n"; in createVaryingArrayCase() 300 frag << glu::getGLSLVersionDeclaration(glslVersion) << "\n"; in createVaryingArrayCase() 366 glu::GLSLVersion glslVersion, bool isVertexCase, DataType varType, in createUniformArrayCase() argument 369 DE_ASSERT(glslVersion == glu::GLSL_VERSION_300_ES || glslVersion == glu::GLSL_VERSION_310_ES || in createUniformArrayCase() 370 glslVersion >= glu::GLSL_VERSION_330); in createUniformArrayCase() 376 vtx << glu::getGLSLVersionDeclaration(glslVersion) << "\n"; in createUniformArrayCase() 377 frag << glu::getGLSLVersionDeclaration(glslVersion) << "\n"; in createUniformArrayCase() [all …]
|
D | glcShaderNegativeTests.cpp | 58 GLSLVersion glslVersion) in ShaderUniformInitializeGlobalCase() argument 59 : TestCase(context, name, description), m_glslVersion(glslVersion) in ShaderUniformInitializeGlobalCase() 131 GLSLVersion glslVersion) in ShaderUniformPrecisionLinkCase() argument 133 , m_glslVersion(glslVersion) in ShaderUniformPrecisionLinkCase() 222 GLSLVersion glslVersion) in ShaderConstantSequenceExpressionCase() argument 223 : TestCase(context, name, description), m_glslVersion(glslVersion) in ShaderConstantSequenceExpressionCase() 280 ShaderNegativeTests::ShaderNegativeTests(Context& context, GLSLVersion glslVersion) in ShaderNegativeTests() argument 281 : TestCaseGroup(context, "negative", "Shader Negative tests"), m_glslVersion(glslVersion) in ShaderNegativeTests()
|
D | glcShaderIntegerMixTests.cpp | 49 …rMixCase(Context& context, const char* name, const char* description, glu::GLSLVersion glslVersion) in ShaderIntegerMixCase() argument 50 : TestCase(context, name, description), m_glslVersion(glslVersion) in ShaderIntegerMixCase() 78 glu::GLSLVersion glslVersion) in ShaderIntegerMixDefineCase() argument 79 : ShaderIntegerMixCase(context, name, description, glslVersion) in ShaderIntegerMixDefineCase() 149 glu::GLSLVersion glslVersion, bool _use_extension, bool _is_negative_testing) in ShaderIntegerMixPrototypesCase() argument 150 : ShaderIntegerMixCase(context, name, description, glslVersion) in ShaderIntegerMixPrototypesCase() 277 glu::GLSLVersion glslVersion, const char* _type) in ShaderIntegerMixRenderCase() argument 278 : ShaderIntegerMixCase(context, name, description, glslVersion), type(_type) in ShaderIntegerMixRenderCase() 540 ShaderIntegerMixTests::ShaderIntegerMixTests(Context& context, glu::GLSLVersion glslVersion) in ShaderIntegerMixTests() argument 541 …estCaseGroup(context, "shader_integer_mix", "Shader Integer Mix tests"), m_glslVersion(glslVersion) in ShaderIntegerMixTests()
|
D | glcShaderMultisampleInterpolationTests.cpp | 101 glu::GLSLVersion glslVersion); 112 glu::GLSLVersion glslVersion) in ShaderMultisampleInterpolationApiCase() argument 113 : TestCase(context, name, description), m_glslVersion(glslVersion) in ShaderMultisampleInterpolationApiCase() 115 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion >= glu::GLSL_VERSION_440); in ShaderMultisampleInterpolationApiCase() 215 glu::GLSLVersion glslVersion, char const* qualifier, char const* assignment, 248 …Context& context, const char* name, const char* description, glu::GLSLVersion glslVersion, char co… in ShaderMultisampleInterpolationBaseCase() argument 253 , m_glslVersion(glslVersion) in ShaderMultisampleInterpolationBaseCase() 266 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion >= glu::GLSL_VERSION_440); in ShaderMultisampleInterpolationBaseCase() 577 …rpolationTests::ShaderMultisampleInterpolationTests(Context& context, glu::GLSLVersion glslVersion) in ShaderMultisampleInterpolationTests() argument 579 , m_glslVersion(glslVersion) in ShaderMultisampleInterpolationTests()
|
D | glcUniformBlockTests.cpp | 65 …lockCase(Context& context, const char* name, const char* description, glu::GLSLVersion glslVersion, 92 glu::GLSLVersion glslVersion, BufferMode bufferMode, deUint32 features, in RandomUniformBlockCase() argument 94 : UniformBlockCase(context, name, description, glslVersion, bufferMode) in RandomUniformBlockCase() 298 …TypeCase(Context& context, const char* name, const char* description, glu::GLSLVersion glslVersion, in BlockBasicTypeCase() argument 300 : UniformBlockCase(context, name, description, glslVersion, BUFFERMODE_PER_BLOCK) in BlockBasicTypeCase() 315 const char* description, glu::GLSLVersion glslVersion, in createRandomCaseGroup() argument 325 …group->addChild(new RandomUniformBlockCase(context, de::toString(ndx).c_str(), "", glslVersion, bu… in createRandomCaseGroup() 332 …ructCase(Context& context, const char* name, const char* description, glu::GLSLVersion glslVersion, in BlockSingleStructCase() argument 334 : UniformBlockCase(context, name, description, glslVersion, bufferMode) in BlockSingleStructCase() 367 glu::GLSLVersion glslVersion, deUint32 layoutFlags, BufferMode bufferMode, in BlockSingleStructArrayCase() argument [all …]
|
D | glcSampleVariablesTests.cpp | 90 glu::GLSLVersion glslVersion); 100 glu::GLSLVersion glslVersion) in SampleShadingExtensionCase() argument 101 : TestCase(context, name, description), m_glslVersion(glslVersion) in SampleShadingExtensionCase() 103 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES); in SampleShadingExtensionCase() 181 …MaskCase(Context& context, const char* name, const char* description, glu::GLSLVersion glslVersion, 206 glu::GLSLVersion glslVersion, GLenum internalFormat, in SampleShadingMaskCase() argument 210 , m_glslVersion(glslVersion) in SampleShadingMaskCase() 218 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion >= glu::GLSL_VERSION_400); in SampleShadingMaskCase() 544 …tionCase(Context& context, const char* name, const char* description, glu::GLSLVersion glslVersion, 564 glu::GLSLVersion glslVersion, GLint samples, in SampleShadingPositionCase() argument [all …]
|
D | glcBlendEquationAdvancedTests.cpp | 465 static std::string GetDef2DVtxSrc(glu::GLSLVersion glslVersion) in GetDef2DVtxSrc() argument 469 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion >= glu::GLSL_VERSION_430); in GetDef2DVtxSrc() 471 str << glu::getGLSLVersionDeclaration(glslVersion) << "\n" in GetDef2DVtxSrc() 480 const char* layoutQualifier, const char* glslVersion, in GetSolidShader() argument 498 args["VERSION_DIRECTIVE"] = glslVersion; in GetSolidShader() 575 CoherentBlendTestCaseGroup(deqp::Context& context, glu::GLSLVersion glslVersion) in CoherentBlendTestCaseGroup() argument 576 : TestCaseGroup(context, "test_coherency", ""), m_glslVersion(glslVersion) in CoherentBlendTestCaseGroup() 594 …CoherentBlendTest(deqp::Context& context, const char* name, glu::GLSLVersion glslVersion, int repe… in CoherentBlendTest() argument 597 , m_glslVersion(glslVersion) in CoherentBlendTest() 764 …BlendTestCaseGroup(deqp::Context& context, glu::GLSLVersion glslVersion, QualifierType qualifierTy… in BlendTestCaseGroup() argument [all …]
|
D | glcFragDepthTests.cpp | 112 …epthCompareCase(Context& context, const char* name, const char* desc, glu::GLSLVersion glslVersion, 126 glu::GLSLVersion glslVersion, const char* fragSrc, in FragDepthCompareCase() argument 129 , m_glslVersion(glslVersion) in FragDepthCompareCase() 271 …gDepthWriteCase(Context& context, const char* name, const char* desc, glu::GLSLVersion glslVersion, 284 glu::GLSLVersion glslVersion, const char* fragSrc, EvalFragDepthFunc evalFunc) in FragDepthWriteCase() argument 285 …: TestCase(context, name, desc), m_glslVersion(glslVersion), m_fragSrc(fragSrc), m_evalFunc(evalFu… in FragDepthWriteCase() 407 FragDepthTests::FragDepthTests(Context& context, glu::GLSLVersion glslVersion) in FragDepthTests() argument 408 : TestCaseGroup(context, "fragdepth", "gl_FragDepth tests"), m_glslVersion(glslVersion) in FragDepthTests()
|
D | glcShaderGroupVoteTests.cpp | 121 …glu::GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(context.getRenderContext().getType(… in execute() local 122 const char* versionDeclaration = glu::getGLSLVersionDeclaration(glslVersion); in execute() 234 m_specializationMap["VERSION"] = glu::getGLSLVersionDeclaration(extParam.glslVersion); in ShaderGroupVoteTestCaseBase() 445 glu::GLSLVersion glslVersion = getContextTypeGLSLVersion(m_context.getRenderContext().getType()); in init() local 446 ExtParameters extParam = glcts::ExtParameters(glslVersion, glcts::EXTENSIONTYPE_EXT); in init()
|
D | glcShaderLoopTests.cpp | 219 static ShaderLoopCase* createGenericLoopCase(Context& context, glu::GLSLVersion glslVersion, const … in createGenericLoopCase() argument 228 vtx << getGLSLVersionDeclaration(glslVersion) << "\n"; in createGenericLoopCase() 229 frag << getGLSLVersionDeclaration(glslVersion) << "\n"; in createGenericLoopCase() 424 static ShaderLoopCase* createSpecialLoopCase(Context& context, glu::GLSLVersion glslVersion, const … in createSpecialLoopCase() argument 432 vtx << getGLSLVersionDeclaration(glslVersion) << "\n"; in createSpecialLoopCase() 433 frag << getGLSLVersionDeclaration(glslVersion) << "\n"; in createSpecialLoopCase() 1125 ShaderLoopTests::ShaderLoopTests(Context& context, glu::GLSLVersion glslVersion) in ShaderLoopTests() argument 1126 : TestCaseGroup(context, "loops", "Loop Tests"), m_glslVersion(glslVersion) in ShaderLoopTests()
|
D | glcShaderStructTests.cpp | 127 glu::GLSLVersion glslVersion, bool isVertexCase, bool usesTextures, in createStructCase() argument 131 const std::string versionDecl = glu::getGLSLVersionDeclaration(glslVersion); in createStructCase() 185 LocalStructTests(Context& context, glu::GLSLVersion glslVersion) in LocalStructTests() argument 186 : TestCaseGroup(context, "local", "Local structs"), m_glslVersion(glslVersion) in LocalStructTests() 959 UniformStructTests(Context& context, glu::GLSLVersion glslVersion) in UniformStructTests() argument 960 : TestCaseGroup(context, "uniform", "Uniform structs"), m_glslVersion(glslVersion) in UniformStructTests() 1653 ShaderStructTests::ShaderStructTests(Context& context, glu::GLSLVersion glslVersion) in ShaderStructTests() argument 1654 : TestCaseGroup(context, "struct", "Struct Tests"), m_glslVersion(glslVersion) in ShaderStructTests()
|
/external/deqp/external/openglcts/modules/gl/ |
D | gl4cES31CompatibilitySampleVariablesTests.cpp | 93 glu::GLSLVersion glslVersion); 103 glu::GLSLVersion glslVersion) in SampleShadingExtensionCase() argument 104 : TestCase(context, name, description), m_glslVersion(glslVersion) in SampleShadingExtensionCase() 106 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES); in SampleShadingExtensionCase() 188 …MaskCase(Context& context, const char* name, const char* description, glu::GLSLVersion glslVersion, 213 glu::GLSLVersion glslVersion, GLenum internalFormat, in SampleShadingMaskCase() argument 217 , m_glslVersion(glslVersion) in SampleShadingMaskCase() 225 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion >= glu::GLSL_VERSION_400); in SampleShadingMaskCase() 542 …tionCase(Context& context, const char* name, const char* description, glu::GLSLVersion glslVersion, 562 glu::GLSLVersion glslVersion, GLint samples, in SampleShadingPositionCase() argument [all …]
|
/external/deqp/modules/gles31/functional/ |
D | es31fBasicComputeShaderTests.cpp | 93 …const GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext().getTyp… in iterate() local 96 src << getGLSLVersionDeclaration(glslVersion) << "\n" in iterate() 132 …const GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext().getTyp… in iterate() local 135 src << getGLSLVersionDeclaration(glslVersion) << "\n" in iterate() 254 …const GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext().getTyp… in iterate() local 257 src << getGLSLVersionDeclaration(glslVersion) << "\n" in iterate() 378 …const GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext().getTyp… in iterate() local 381 src << getGLSLVersionDeclaration(glslVersion) << "\n" in iterate() 482 …const GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext().getTyp… in iterate() local 485 src << getGLSLVersionDeclaration(glslVersion) << "\n" in iterate() [all …]
|
D | es31fProgramInterfaceQueryTests.cpp | 214 …const glu::GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(context.getRenderContext(… in specializeShader() local 217 specializationMap["GLSL_VERSION_DECL"] = glu::getGLSLVersionDeclaration(glslVersion); in specializeShader() 1692 …const glu::GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext(… in init() local 1696 shader = m_program->addShader(glu::SHADERTYPE_COMPUTE, glslVersion); in init() 2173 …glu::GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext().getType… in init() local 2176 shader = m_program->addShader(glu::SHADERTYPE_COMPUTE, glslVersion); in init() 2717 …const glu::GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext(… in init() local 2733 …m_program->addShader((glu::ShaderType)shaderType, glslVersion)->getDefaultBlock().variables.push_b… in init() 2735 m_program->addShader((glu::ShaderType)shaderType, glslVersion); in init() 2874 …glu::GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext().getType… in init() local [all …]
|
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
D | vktShaderExecutor.hpp | 53 glu::GLSLVersion glslVersion; member 63 : glslVersion (glu::GLSL_VERSION_450) in ShaderSpec()
|