Searched refs:gs_max_out_vertices (Results 1 – 8 of 8) sorted by relevance
/external/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_state_shaders.c | 617 if (gs->gs_max_out_vertices > 0) { in gfx9_get_gs_info() 620 (gs->gs_max_out_vertices * gs_num_invocations)); in gfx9_get_gs_info() 678 gs->gs_max_out_vertices; in gfx9_get_gs_info() 698 offset = num_components[0] * sel->gs_max_out_vertices; in si_shader_gs() 701 offset += num_components[1] * sel->gs_max_out_vertices; in si_shader_gs() 704 offset += num_components[2] * sel->gs_max_out_vertices; in si_shader_gs() 707 offset += num_components[3] * sel->gs_max_out_vertices; in si_shader_gs() 713 si_pm4_set_reg(pm4, R_028B38_VGT_GS_MAX_VERT_OUT, sel->gs_max_out_vertices); in si_shader_gs() 843 ac_vgt_gs_mode(gs->gs_max_out_vertices, in si_shader_vs() 2056 sel->gs_max_out_vertices = in si_create_shader_selector() [all …]
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D | si_shader.h | 350 unsigned gs_max_out_vertices; member
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D | si_shader.c | 4331 shader->selector->gs_max_out_vertices, 0), ""); in si_llvm_emit_vertex() 4350 shader->selector->gs_max_out_vertices, 0); in si_llvm_emit_vertex() 5066 stride = 4 * num_components * sel->gs_max_out_vertices; in preload_ring_buffers() 5731 offset * gs_selector->gs_max_out_vertices * 16 * 4, 0); in si_generate_gs_copy_shader()
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/external/mesa3d/src/gallium/drivers/r600/ |
D | r600_state.c | 1934 if (rctx->gs_shader->gs_max_out_vertices <= 128) in r600_emit_shader_stages() 1936 else if (rctx->gs_shader->gs_max_out_vertices <= 256) in r600_emit_shader_stages() 1938 else if (rctx->gs_shader->gs_max_out_vertices <= 512) in r600_emit_shader_stages() 2651 (cp_shader->ring_item_sizes[0] * shader->selector->gs_max_out_vertices) >> 2; in r600_update_gs_state() 2677 S_028B38_MAX_VERT_OUT(shader->selector->gs_max_out_vertices)); in r600_update_gs_state()
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D | evergreen_state.c | 2501 if (rctx->gs_shader->gs_max_out_vertices <= 128) in evergreen_emit_shader_stages() 2503 else if (rctx->gs_shader->gs_max_out_vertices <= 256) in evergreen_emit_shader_stages() 2505 else if (rctx->gs_shader->gs_max_out_vertices <= 512) in evergreen_emit_shader_stages() 3453 (cp_shader->ring_item_sizes[0] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state() 3454 (cp_shader->ring_item_sizes[1] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state() 3455 (cp_shader->ring_item_sizes[2] * shader->selector->gs_max_out_vertices) >> 2, in evergreen_update_gs_state() 3456 (cp_shader->ring_item_sizes[3] * shader->selector->gs_max_out_vertices) >> 2 in evergreen_update_gs_state() 3465 S_028B38_MAX_VERT_OUT(shader->selector->gs_max_out_vertices)); in evergreen_update_gs_state()
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D | r600_pipe.h | 352 unsigned gs_max_out_vertices; member
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D | r600_state_common.c | 925 sel->gs_max_out_vertices = in r600_create_shader_state()
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/external/mesa3d/src/amd/common/ |
D | ac_nir_to_llvm.c | 145 unsigned gs_max_out_vertices; member 4233 LLVMConstInt(ctx->ac.i32, ctx->gs_max_out_vertices, false), ""); in visit_emit_vertex() 4256 …LLVMValueRef voffset = LLVMConstInt(ctx->ac.i32, (slot * 4 + j) * ctx->gs_max_out_vertices, false); in visit_emit_vertex() 6878 ctx.gs_max_out_vertices = shaders[i]->info.gs.vertices_out; in ac_translate_nir_to_llvm() 7210 ctx->gs_max_out_vertices * 16 * 4, false); in ac_gs_copy_shader_emit() 7257 ctx.gs_max_out_vertices = geom_shader->info.gs.vertices_out; in ac_create_gs_copy_shader()
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