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Searched refs:gs_prim_id_input (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/gallium/drivers/r600/
Dr600_shader.h100 boolean gs_prim_id_input; member
Dr600_state_common.c790 if (rctx->ps_shader->current->shader.gs_prim_id_input && !rctx->gs_shader) { in r600_shader_selector_key()
Dr600_state.c1946 if (rctx->gs_shader->current->shader.gs_prim_id_input) in r600_emit_shader_stages()
Devergreen_state.c2518 if (rctx->gs_shader->current->shader.gs_prim_id_input) in evergreen_emit_shader_stages()
Dr600_shader.c903 ctx->shader->gs_prim_id_input = true; in tgsi_declaration()
916 ctx->shader->gs_prim_id_input = true; in tgsi_declaration()