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Searched refs:hasFixedUnit (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/util/
Du_pstipple.c187 bool hasFixedUnit; member
300 sampIdx = pctx->hasFixedUnit ? (int)pctx->fixedUnit : pctx->freeSampler; in pstip_transform_prolog()
396 transform.hasFixedUnit = !samplerUnitOut; in util_pstipple_create_fragment_shader()