Searched refs:has_per_samp (Results 1 – 5 of 5) sorted by relevance
111 unsigned has_per_samp : 1; member151 if (a->has_per_samp || b->has_per_samp) in ir3_shader_key_equal()160 if (last_key->has_per_samp || key->has_per_samp) { in ir3_shader_key_changes_fs()190 if (last_key->has_per_samp || key->has_per_samp) { in ir3_shader_key_changes_vs()
233 if (key.has_per_samp) { in ir3_shader_variant()244 if (key.has_per_samp) { in ir3_shader_variant()
119 .has_per_samp = (fd4_ctx->fsaturate || fd4_ctx->vsaturate || in fd4_draw_vbo()
133 .has_per_samp = (fd3_ctx->fsaturate || fd3_ctx->vsaturate), in fd3_draw_vbo()
112 .has_per_samp = (fd5_ctx->fsaturate || fd5_ctx->vsaturate || in fd5_draw_vbo()