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Searched refs:has_per_samp (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/gallium/drivers/freedreno/ir3/
Dir3_shader.h111 unsigned has_per_samp : 1; member
151 if (a->has_per_samp || b->has_per_samp) in ir3_shader_key_equal()
160 if (last_key->has_per_samp || key->has_per_samp) { in ir3_shader_key_changes_fs()
190 if (last_key->has_per_samp || key->has_per_samp) { in ir3_shader_key_changes_vs()
Dir3_shader.c233 if (key.has_per_samp) { in ir3_shader_variant()
244 if (key.has_per_samp) { in ir3_shader_variant()
/external/mesa3d/src/gallium/drivers/freedreno/a4xx/
Dfd4_draw.c119 .has_per_samp = (fd4_ctx->fsaturate || fd4_ctx->vsaturate || in fd4_draw_vbo()
/external/mesa3d/src/gallium/drivers/freedreno/a3xx/
Dfd3_draw.c133 .has_per_samp = (fd3_ctx->fsaturate || fd3_ctx->vsaturate), in fd3_draw_vbo()
/external/mesa3d/src/gallium/drivers/freedreno/a5xx/
Dfd5_draw.c112 .has_per_samp = (fd5_ctx->fsaturate || fd5_ctx->vsaturate || in fd5_draw_vbo()