Searched refs:input_primitive (Results 1 – 10 of 10) sorted by relevance
120 unsigned input_primitive; member
75 unsigned input_primitive; member
548 u_decomposed_prims_for_vertices(shader->input_primitive, in draw_geometry_shader_run()578 u_prim_name(shader->input_primitive), in draw_geometry_shader_run()774 gs->input_primitive = in draw_create_geometry_shader()
461 unsigned input_primitive = in tgsi_scan_shader() local463 int num_verts = u_vertices_per_prim(input_primitive); in tgsi_scan_shader()
787 vertices_per_prim(shader->Program->info.gs.input_primitive); in validate_geometry_shader_executable()2006 gl_prog->info.gs.input_primitive = PRIM_UNKNOWN; in link_gs_inout_layout_qualifiers()2023 if (gl_prog->info.gs.input_primitive != PRIM_UNKNOWN && in link_gs_inout_layout_qualifiers()2024 gl_prog->info.gs.input_primitive != in link_gs_inout_layout_qualifiers()2030 gl_prog->info.gs.input_primitive = shader->info.Geom.InputType; in link_gs_inout_layout_qualifiers()2073 if (gl_prog->info.gs.input_primitive == PRIM_UNKNOWN) { in link_gs_inout_layout_qualifiers()2384 vertices_per_prim(gl_prog->info.gs.input_primitive); in link_intrastage_shaders()
877 unsigned input_primitive = in tgsi_scan_shader() local879 int num_verts = u_vertices_per_prim(input_primitive); in tgsi_scan_shader()
194 info->properties[TGSI_PROPERTY_GS_INPUT_PRIM] = nir->info.gs.input_primitive; in si_nir_scan_shader()
413 info.gs.input_primitive; in _mesa_valid_prim_mode()
791 Program->info.gs.input_primitive; in get_programiv()
1483 stgp->Base.info.gs.input_primitive); in st_translate_geometry_program()