Home
last modified time | relevance | path

Searched refs:invalidCharLightingGroup (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles2/performance/
Des2pShaderCompilationCases.cpp2825 …TestCaseGroup* invalidCharLightingGroup = new TestCaseGroup(context, "lighting", "Invalid Charact… in addShaderCompilationPerformanceCases() local
2829 invalidCharGroup->addChild(invalidCharLightingGroup); in addShaderCompilationPerformanceCases()
2861 …validityType == (int)InvalidShaderCompilerCase::INVALIDITY_INVALID_CHAR ? invalidCharLightingGroup in addShaderCompilationPerformanceCases()
/external/deqp/modules/gles3/performance/
Des3pShaderCompilationCases.cpp2845 …TestCaseGroup* invalidCharLightingGroup = new TestCaseGroup(context, "lighting", "Invalid Charact… in addShaderCompilationPerformanceCases() local
2849 invalidCharGroup->addChild(invalidCharLightingGroup); in addShaderCompilationPerformanceCases()
2881 …validityType == (int)InvalidShaderCompilerCase::INVALIDITY_INVALID_CHAR ? invalidCharLightingGroup in addShaderCompilationPerformanceCases()