Searched refs:invalid_elements_set (Results 1 – 1 of 1) sorted by relevance
1166 GLuint invalid_elements_set[invalid_buffers_count][item_count]; in iterate() local1170 invalid_elements_set[buffer_index][item_index] = in iterate()1177 …elements_buffer.InitData(GL_ELEMENT_ARRAY_BUFFER, GL_DYNAMIC_DRAW, sizeof(invalid_elements_set[buf… in iterate()1178 invalid_elements_set[buffer_index]); in iterate()