Searched refs:invocationNdxName (Results 1 – 2 of 2) sorted by relevance
839 …d generateExecBufferIo(std::ostream& src, const ShaderSpec& spec, const char* invocationNdxName);1129 …or::generateExecBufferIo (std::ostream& src, const ShaderSpec& spec, const char* invocationNdxName) in generateExecBufferIo() argument1132 …src << "\t" << glu::declare(symIter->varType, symIter->name) << " = inputs[" << invocationNdxName … in generateExecBufferIo()1149 …src << "\toutputs[" << invocationNdxName << "]." << symIter->name << " = " << symIter->name << ";\… in generateExecBufferIo()
1542 … generateExecBufferIo(std::ostream& src, const ShaderSpec& spec, const char* invocationNdxName);1677 …or::generateExecBufferIo (std::ostream& src, const ShaderSpec& spec, const char* invocationNdxName) in generateExecBufferIo() argument1691 …src << "\t" << tname << " "<< symIter->name << " = " << tname << "(inputs[" << invocationNdxName <… in generateExecBufferIo()1731 …src << "\toutputs[" << invocationNdxName << "]." << symIter->name << " = packed_" << symIter->name… in generateExecBufferIo()1733 …src << "\toutputs[" << invocationNdxName << "]." << symIter->name << " = " << symIter->name << ";\… in generateExecBufferIo()