Searched refs:is2D (Results 1 – 9 of 9) sorted by relevance
/external/deqp-deps/glslang/Test/ |
D | spv.newTexture.frag | 13 uniform isampler2D is2D; 53 ivec4 iv = texture(is2D, c2D); 55 iv = textureProjOffset(is2D, c4D, ivec2(3)); 57 iv = textureProjLod(is2D, c3D, c1D); 59 iv = textureProjGrad(is2D, c3D, c2D, c2D);
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D | newTexture.frag | 13 uniform isampler2D is2D; 52 ivec4 iv = texture(is2D, c2D); 54 iv = textureProjOffset(is2D, c4D, ivec2(3)); 56 iv = textureProjLod(is2D, c3D, c1D); 58 iv = textureProjGrad(is2D, c3D, c2D, c2D);
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D | 300.frag | 11 uniform lowp isampler2D is2D; 72 iv = texture(is2D, c2D); 73 iv = textureProjOffset(is2D, c4D, ic2D); 74 iv = textureProjLod(is2D, c3D, c1D); 75 iv = textureProjGrad(is2D, c3D, c2D, c2D);
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/external/deqp-deps/glslang/Test/baseResults/ |
D | spv.newTexture.frag.out | 34 Name 171 "is2D" 66 Decorate 171(is2D) DescriptorSet 0 67 Decorate 171(is2D) Binding 0 157 171(is2D): 170(ptr) Variable UniformConstant 316 172: 169 Load 171(is2D) 325 179: 169 Load 171(is2D) 336 188: 169 Load 171(is2D) 346 196: 169 Load 171(is2D)
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D | newTexture.frag.out | 123 0:52 'is2D' ( uniform isampler2D) 132 0:54 'is2D' ( uniform isampler2D) 144 0:56 'is2D' ( uniform isampler2D) 154 0:58 'is2D' ( uniform isampler2D) 241 0:? 'is2D' ( uniform isampler2D) 385 0:52 'is2D' ( uniform isampler2D) 394 0:54 'is2D' ( uniform isampler2D) 406 0:56 'is2D' ( uniform isampler2D) 416 0:58 'is2D' ( uniform isampler2D) 503 0:? 'is2D' ( uniform isampler2D)
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D | 300.frag.out | 152 0:72 'is2D' ( uniform lowp isampler2D) 157 0:73 'is2D' ( uniform lowp isampler2D) 163 0:74 'is2D' ( uniform lowp isampler2D) 169 0:75 'is2D' ( uniform lowp isampler2D) 373 0:? 'is2D' ( uniform lowp isampler2D) 508 0:72 'is2D' ( uniform lowp isampler2D) 513 0:73 'is2D' ( uniform lowp isampler2D) 519 0:74 'is2D' ( uniform lowp isampler2D) 525 0:75 'is2D' ( uniform lowp isampler2D) 604 0:? 'is2D' ( uniform lowp isampler2D)
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/external/deqp/modules/glshared/ |
D | glsTextureTestUtil.cpp | 129 bool is2D = de::inRange<int>(program, PROGRAM_2D_FLOAT, PROGRAM_2D_UINT_BIAS) in getProgram() local 171 else if (isCube || (is2D && isArray) || is3D) in getProgram() 173 else if ((is1D && isArray) || is2D) in getProgram()
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/external/mesa3d/src/gallium/drivers/nouveau/codegen/ |
D | nv50_ir_from_tgsi.cpp | 84 bool is2D() const { return reg.Dimension; } in is2D() function in tgsi::Instruction::SrcRegister 143 bool is2D() const { return reg.Dimension; } in is2D() function in tgsi::Instruction::DstRegister 1797 src.is2D() ? src.getIndex(1) : 0, in srcToSym() 1807 dst.is2D() ? dst.getIndex(1) : 0, in dstToSym() 1961 if (src.is2D()) { in fetchSrc() 1998 if (dst.is2D()) { in fetchDst() 2083 int idx2d = src.is2D() ? src.getIndex(1) : 0; in fetchSrc() 2151 int idx2d = dst.is2D() ? dst.getIndex(1) : 0; in acquireDst() 2201 int idx2d = dst.is2D() ? dst.getIndex(1) : 0; in storeDst()
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/external/deqp/external/vulkancts/modules/vulkan/texture/ |
D | vktTextureTestUtil.cpp | 212 bool is2D = de::inRange<int>(program, PROGRAM_2D_FLOAT, PROGRAM_2D_SHADOW_BIAS) in initializePrograms() local 231 else if (isCube || (is2D && isArray) || is3D) in initializePrograms() 233 else if ((is1D && isArray) || is2D) in initializePrograms()
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