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Searched refs:isCubeArray (Results 1 – 3 of 3) sorted by relevance

/external/deqp/modules/glshared/
DglsTextureTestUtil.cpp133 bool isCubeArray = de::inRange<int>(program, PROGRAM_CUBE_ARRAY_FLOAT, PROGRAM_CUBE_ARRAY_SHADOW); in getProgram() local
151 if (isCubeArray) in getProgram()
169 if (isCubeArray) in getProgram()
/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktTextureTestUtil.cpp216 bool isCubeArray = de::inRange<int>(program, PROGRAM_CUBE_ARRAY_FLOAT, PROGRAM_CUBE_ARRAY_SHADOW); in initializePrograms() local
229 if (isCubeArray) in initializePrograms()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp1604 const bool isCubeArray = isSquare && (textureSize.z() % 6) == 0; in isValidCase() local
1612 if (type == TEXTURETYPE_CUBE_ARRAY && !isCubeArray) in isValidCase()