Home
last modified time | relevance | path

Searched refs:isFboBound (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp3292 bool isFboBound = m_drawFramebufferBinding != DE_NULL; in invalidateSubFramebuffer() local
3297 bool isColor = attachments[attNdx] == (isFboBound ? GL_COLOR_ATTACHMENT0 : GL_COLOR); in invalidateSubFramebuffer()
3298 bool isDepth = attachments[attNdx] == (isFboBound ? GL_DEPTH_ATTACHMENT : GL_DEPTH); in invalidateSubFramebuffer()
3299 bool isStencil = attachments[attNdx] == (isFboBound ? GL_STENCIL_ATTACHMENT : GL_STENCIL); in invalidateSubFramebuffer()
3300 bool isDepthStencil = isFboBound && attachments[attNdx] == GL_DEPTH_STENCIL_ATTACHMENT; in invalidateSubFramebuffer()