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Searched refs:isFrag (Results 1 – 6 of 6) sorted by relevance

/external/deqp/modules/gles2/performance/
Des2pShaderControlStatementTests.cpp851 for (int isFrag = 0; isFrag <= 1; isFrag++) in init() local
853 bool isVertex = isFrag == 0; in init()
926 for (int isFrag = 0; isFrag <= 1; isFrag++) in init() local
928 bool isVertex = isFrag == 0; in init()
Des2pShaderCompilationCases.cpp2841 for (int isFrag = 0; isFrag <= 1; isFrag++) in addShaderCompilationPerformanceCases() local
2843 bool isVertex = isFrag == 0; in addShaderCompilationPerformanceCases()
2970 for (int isFrag = 0; isFrag <= 1; isFrag++) in addShaderCompilationPerformanceCases() local
2972 bool isVertex = isFrag == 0; in addShaderCompilationPerformanceCases()
3031 for (int isFrag = 0; isFrag <= 1; isFrag++) in addShaderCompilationPerformanceCases() local
3033 bool isVertex = isFrag == 0; in addShaderCompilationPerformanceCases()
3111 for (int isFrag = 0; isFrag <= 1; isFrag++) in addShaderCompilationPerformanceCases() local
3113 bool isVertex = isFrag == 0; in addShaderCompilationPerformanceCases()
Des2pShaderOperatorTests.cpp1902 for (int isFrag = 0; isFrag <= 1; isFrag++) in init() local
1905 const bool isVertex = isFrag == 0; in init()
/external/deqp/modules/gles3/performance/
Des3pShaderControlStatementTests.cpp863 for (int isFrag = 0; isFrag <= 1; isFrag++) in init() local
865 bool isVertex = isFrag == 0; in init()
938 for (int isFrag = 0; isFrag <= 1; isFrag++) in init() local
940 bool isVertex = isFrag == 0; in init()
Des3pShaderCompilationCases.cpp2861 for (int isFrag = 0; isFrag <= 1; isFrag++) in addShaderCompilationPerformanceCases() local
2863 bool isVertex = isFrag == 0; in addShaderCompilationPerformanceCases()
2990 for (int isFrag = 0; isFrag <= 1; isFrag++) in addShaderCompilationPerformanceCases() local
2992 bool isVertex = isFrag == 0; in addShaderCompilationPerformanceCases()
3051 for (int isFrag = 0; isFrag <= 1; isFrag++) in addShaderCompilationPerformanceCases() local
3053 bool isVertex = isFrag == 0; in addShaderCompilationPerformanceCases()
3131 for (int isFrag = 0; isFrag <= 1; isFrag++) in addShaderCompilationPerformanceCases() local
3133 bool isVertex = isFrag == 0; in addShaderCompilationPerformanceCases()
Des3pShaderOperatorTests.cpp1910 for (int isFrag = 0; isFrag <= 1; isFrag++) in init() local
1913 const bool isVertex = isFrag == 0; in init()