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Searched refs:isMat (Results 1 – 3 of 3) sorted by relevance

/external/deqp-deps/glslang/hlsl/
DhlslParseables.cpp379 const bool isMat = (argOrder == 'M'); in IsValid() local
394 if ((isMat && (argType == 'I' || argType == 'U' || argType == 'B')) || in IsValid()
398 if (isMat && dim0 == 1 && dim1 == 1) // avoid mat1x1 in IsValid()
401 if (isMat && dim1 == 1) // TODO: avoid mat Nx1 until we find the right GLSL profile in IsValid()
/external/deqp/modules/gles2/performance/
Des2pShaderOperatorTests.cpp2211 int isMat = funcTypes[i] == VALUE_MATRIX; in init() local
2216 int typeArrayNdx = isMat ? inSize - 2 : inSize - 1; // \note No matrices of size 1. in init()
2221 : isMat ? matrixTypes[typeArrayNdx] in init()
/external/deqp/modules/gles3/performance/
Des3pShaderOperatorTests.cpp2254 int isMat = funcTypes[i] == VALUE_MATRIX; in init() local
2261 int typeArrayNdx = isMat ? inSize - 2 : inSize - 1; // \note No matrices of size 1. in init()
2266 : isMat ? matrixTypes[typeArrayNdx] in init()