Searched refs:isMat (Results 1 – 3 of 3) sorted by relevance
379 const bool isMat = (argOrder == 'M'); in IsValid() local394 if ((isMat && (argType == 'I' || argType == 'U' || argType == 'B')) || in IsValid()398 if (isMat && dim0 == 1 && dim1 == 1) // avoid mat1x1 in IsValid()401 if (isMat && dim1 == 1) // TODO: avoid mat Nx1 until we find the right GLSL profile in IsValid()
2211 int isMat = funcTypes[i] == VALUE_MATRIX; in init() local2216 int typeArrayNdx = isMat ? inSize - 2 : inSize - 1; // \note No matrices of size 1. in init()2221 : isMat ? matrixTypes[typeArrayNdx] in init()
2254 int isMat = funcTypes[i] == VALUE_MATRIX; in init() local2261 int typeArrayNdx = isMat ? inSize - 2 : inSize - 1; // \note No matrices of size 1. in init()2266 : isMat ? matrixTypes[typeArrayNdx] in init()