Searched refs:isReferencedByFragmentShader (Results 1 – 2 of 2) sorted by relevance
84 bool isReferencedByFragmentShader() const;
118 bool UniformBlock::isReferencedByFragmentShader() const in isReferencedByFragmentShader() function in es2::UniformBlock445 *params = static_cast<GLint>(uniformBlock.isReferencedByFragmentShader()); in getActiveUniformBlockiv()1184 if(!uniformBlock.isReferencedByVertexShader() && !uniformBlock.isReferencedByFragmentShader()) in applyUniformBuffers()1196 if(uniformBlock.isReferencedByFragmentShader()) in applyUniformBuffers()