Searched refs:isReferencedByVertexShader (Results 1 – 2 of 2) sorted by relevance
83 bool isReferencedByVertexShader() const;
113 bool UniformBlock::isReferencedByVertexShader() const in isReferencedByVertexShader() function in es2::UniformBlock442 *params = static_cast<GLint>(uniformBlock.isReferencedByVertexShader()); in getActiveUniformBlockiv()1184 if(!uniformBlock.isReferencedByVertexShader() && !uniformBlock.isReferencedByFragmentShader()) in applyUniformBuffers()1191 if(uniformBlock.isReferencedByVertexShader()) in applyUniformBuffers()