Searched refs:isSubpass (Results 1 – 6 of 6) sorted by relevance
235 const bool isSubpass = IsSubpassInput(argOrder[0]); in AppendTypeName() local241 } else if (isTexture || isSubpass) { in AppendTypeName()268 isSubpass ? "SubpassInput" : in AppendTypeName()272 isSubpass ? "SubpassInput" : in AppendTypeName()276 isSubpass ? "SubpassInput" : in AppendTypeName()282 if (isSubpass && isMS) in AppendTypeName()302 isSubpass ? "subpassInput" : in AppendTypeName()
9418 if (sampler.isSubpass()) { in setTextureReturnType()
99 bool isSubpass() const { return dim == EsdSubpass; } in isSubpass() function1278 bool isSubpass() const { return basicType == EbtSampler && sampler.isSubpass(); } in isSubpass() function1534 virtual bool isSubpass() const { return basicType == EbtSampler && getSampler().isSubpass(); } in isSubpass() function
552 (type.getSampler().isTexture() || type.getSampler().isSubpass())); in isTextureType()
5576 if (type.isSubpass()) { in layoutTypeCheck()
4320 if (sampler.isSubpass()) {