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Searched refs:isSubpass (Results 1 – 6 of 6) sorted by relevance

/external/deqp-deps/glslang/hlsl/
DhlslParseables.cpp235 const bool isSubpass = IsSubpassInput(argOrder[0]); in AppendTypeName() local
241 } else if (isTexture || isSubpass) { in AppendTypeName()
268 isSubpass ? "SubpassInput" : in AppendTypeName()
272 isSubpass ? "SubpassInput" : in AppendTypeName()
276 isSubpass ? "SubpassInput" : in AppendTypeName()
282 if (isSubpass && isMS) in AppendTypeName()
302 isSubpass ? "subpassInput" : in AppendTypeName()
DhlslParseHelper.cpp9418 if (sampler.isSubpass()) { in setTextureReturnType()
/external/deqp-deps/glslang/glslang/Include/
DTypes.h99 bool isSubpass() const { return dim == EsdSubpass; } in isSubpass() function
1278 bool isSubpass() const { return basicType == EbtSampler && sampler.isSubpass(); } in isSubpass() function
1534 virtual bool isSubpass() const { return basicType == EbtSampler && getSampler().isSubpass(); } in isSubpass() function
/external/deqp-deps/glslang/glslang/MachineIndependent/
Diomapper.cpp552 (type.getSampler().isTexture() || type.getSampler().isSubpass())); in isTextureType()
DParseHelper.cpp5576 if (type.isSubpass()) { in layoutTypeCheck()
/external/deqp-deps/glslang/SPIRV/
DGlslangToSpv.cpp4320 if (sampler.isSubpass()) {