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Searched refs:isValidSurface (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/OpenGL/libEGL/
DDisplay.h74 bool isValidSurface(Surface *surface);
DDisplay.cpp661 bool Display::isValidSurface(egl::Surface *surface) in isValidSurface() function in egl::Display
DlibEGL.cpp92 if(!display->isValidSurface(surface)) in validateSurface()