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Searched refs:is_ETC2_EAC (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DlibGLESv3.cpp599 bool is_ETC2_EAC = false; in CompressedTexSubImage3D() local
623 is_ETC2_EAC = true; in CompressedTexSubImage3D()
646 if(is_ETC2_EAC) in CompressedTexSubImage3D()