Searched refs:is_depth_stencil (Results 1 – 5 of 5) sorted by relevance
393 bool is_depth_stencil = buf == BUFFER_DEPTH || buf == BUFFER_STENCIL; in intelClearWithBlit() local433 if (is_depth_stencil) { in intelClearWithBlit()445 if (is_depth_stencil) { in intelClearWithBlit()
792 int r, is_depth_stencil = (surf->flags & zs_flags) == zs_flags; in eg_surface_init_1d_miptrees() local802 if (is_depth_stencil) { in eg_surface_init_1d_miptrees()814 int r, is_depth_stencil = (surf->flags & zs_flags) == zs_flags; in eg_surface_init_2d_miptrees() local825 if (is_depth_stencil) { in eg_surface_init_2d_miptrees()
1369 bool is_depth_stencil = util_format_is_depth_or_stencil(templ->format) && in r600_choose_tiling() local1384 is_depth_stencil && in r600_choose_tiling()1392 !is_depth_stencil && in r600_choose_tiling()
1022 bool is_depth_stencil = util_format_is_depth_or_stencil(templ->format) && in r600_choose_tiling() local1044 !is_depth_stencil && in r600_choose_tiling()
603 bool is_depth_stencil = in make_surface() local605 if (!is_depth_stencil) { in make_surface()