Searched refs:is_monolithic (Results 1 – 5 of 5) sorted by relevance
459 unsigned is_monolithic:1; member467 unsigned is_monolithic:1; member598 bool is_monolithic; member631 bool is_monolithic,
427 ctx->shader->is_monolithic) { in get_tcs_in_vertex_dw_stride()5988 bool is_monolithic) in si_compile_tgsi_main() argument6067 if (!is_monolithic && in si_compile_tgsi_main()6077 if (!is_monolithic) in si_compile_tgsi_main()6367 if (ctx->screen->info.chip_class >= GFX9 && !key->gs_prolog.is_monolithic) in si_build_gs_prolog_function()6679 bool is_monolithic, in si_compile_tgsi_shader() argument6699 ctx.separate_prolog = !is_monolithic; in si_compile_tgsi_shader()6706 if (!si_compile_tgsi_main(&ctx, is_monolithic)) { in si_compile_tgsi_shader()6711 if (is_monolithic && ctx.type == PIPE_SHADER_VERTEX) { in si_compile_tgsi_shader()6729 } else if (is_monolithic && ctx.type == PIPE_SHADER_TESS_CTRL) { in si_compile_tgsi_shader()[all …]
110 program->shader.is_monolithic = true; in si_create_compute_state_async()
1673 shader->is_monolithic = in si_shader_select_with_key()
24 function is_monolithic { function123 if ! is_monolithic $OUT; then