Searched refs:is_rtt (Results 1 – 3 of 3) sorted by relevance
147 if (strb->is_rtt || (strb->texture && in st_update_framebuffer_state()176 if (strb->is_rtt) { in st_update_framebuffer_state()186 if (strb->is_rtt) { in st_update_framebuffer_state()
69 boolean is_rtt; /**< whether Driver.RenderTexture was called */ member
410 if (strb->is_rtt) { in st_update_renderbuffer_surface()447 if (strb->is_rtt && resource->array_size > 1 && in st_update_renderbuffer_surface()523 strb->is_rtt = TRUE; in st_render_texture()558 strb->is_rtt = FALSE; in st_finish_render_texture()