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Searched refs:iy0 (Results 1 – 9 of 9) sorted by relevance

/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_setup_tri.c796 int iy0 = bbox->y0 / TILE_SIZE; in lp_setup_bin_triangle() local
800 assert(iy0 == bbox->y1 / TILE_SIZE && in lp_setup_bin_triangle()
810 return lp_scene_bin_cmd_with_state( scene, ix0, iy0, in lp_setup_bin_triangle()
834 return lp_scene_bin_cmd_with_state( scene, ix0, iy0, in lp_setup_bin_triangle()
850 return lp_scene_bin_cmd_with_state(scene, ix0, iy0, in lp_setup_bin_triangle()
862 scene, ix0, iy0, setup->fs.stored, in lp_setup_bin_triangle()
878 int iy0 = trimmed_box.y0 / TILE_SIZE; in lp_setup_bin_triangle() local
884 IMUL64(plane[i].dcdy, iy0) * TILE_SIZE - in lp_setup_bin_triangle()
903 for (y = iy0; y <= iy1; y++) in lp_setup_bin_triangle()
/external/u-boot/drivers/video/
Dstb_truetype.h785 …ontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1…
792 …float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1…
802 …tt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1…
803 … float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1…
1562 … float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1) in stbtt_GetGlyphBitmapBoxSubpixel() argument
1568 if (iy0) *iy0 = 0; in stbtt_GetGlyphBitmapBoxSubpixel()
1574 if (iy0) *iy0 = STBTT_ifloor(-y1 * scale_y + shift_y); in stbtt_GetGlyphBitmapBoxSubpixel()
1580 …tt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1) in stbtt_GetGlyphBitmapBox() argument
1582 stbtt_GetGlyphBitmapBoxSubpixel(font, glyph, scale_x, scale_y,0.0f,0.0f, ix0, iy0, ix1, iy1); in stbtt_GetGlyphBitmapBox()
1585 …float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1) in stbtt_GetCodepointBitmapBoxSubpixel() argument
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/external/skqp/src/core/
DSkScan_Hairline.cpp135 int iy0 = SkFDot6Round(y0); in HairLineRgn() local
137 if (iy0 == iy1) { // too short to draw in HairLineRgn()
144 vertline(iy0, iy1, startX, slope, blitter); in HairLineRgn()
/external/skia/src/core/
DSkScan_Hairline.cpp135 int iy0 = SkFDot6Round(y0); in HairLineRgn() local
137 if (iy0 == iy1) { // too short to draw in HairLineRgn()
144 vertline(iy0, iy1, startX, slope, blitter); in HairLineRgn()
/external/deqp/external/openglcts/modules/common/
DglcShaderRenderCase.cpp736 int iy0 = deCeilFloatToInt32(sy0 - 0.5f); in computeVertexReference() local
750 for (int iy = iy0; iy < iy1; iy++) in computeVertexReference()
/external/deqp/modules/glshared/
DglsShaderRenderCase.cpp683 int iy0 = deCeilFloatToInt32(sy0 - 0.5f); in computeVertexReference() local
697 for (int iy = iy0; iy < iy1; iy++) in computeVertexReference()
/external/deqp/modules/gles2/functional/
Des2fVertexTextureTests.cpp345 const int iy0 = deCeilFloatToInt32(ldru.y() * (float)region.h - 0.5f); in setPixelColors() local
348 for (int iy = iy0; iy < iy1; iy++) in setPixelColors()
/external/deqp/modules/gles3/functional/
Des3fVertexTextureTests.cpp440 const int iy0 = deCeilFloatToInt32(ldru.y() * (float)region.h - 0.5f); in setPixelColors() local
443 for (int iy = iy0; iy < iy1; iy++) in setPixelColors()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRender.cpp2363 const int iy0 = deCeilFloatToInt32(sy0 - 0.5f); in computeVertexReference() local
2377 for (int iy = iy0; iy < iy1; iy++) in computeVertexReference()