Searched refs:last_stage (Results 1 – 4 of 4) sorted by relevance
44 std::vector<Output> last_stage; in CreateGraphDef() local45 last_stage.push_back(x); in CreateGraphDef()49 if (last_stage.size() == 1) { in CreateGraphDef()54 last_stage[0]); in CreateGraphDef()61 last_stage); in CreateGraphDef()65 last_stage = this_stage; in CreateGraphDef()72 last_stage); in CreateGraphDef()77 last_stage = {dequeue[0]}; in CreateGraphDef()81 AddN output(s.WithOpName("y").WithDevice("/CPU:0"), last_stage); in CreateGraphDef()
136 std::vector<Output> last_stage; in CreateGraphDef() local137 last_stage.push_back(x); in CreateGraphDef()143 last_stage); in CreateGraphDef()146 last_stage = this_stage; in CreateGraphDef()150 /* Output y =*/AddN(s.WithOpName("y"), last_stage); in CreateGraphDef()
389 bool last_stage) in emit_texblend() argument403 if (last_stage) in emit_texblend()
627 gl_shader_stage last_stage) in validate_sso_explicit_locations() argument635 bool validate_last_stage = last_stage != MESA_SHADER_FRAGMENT; in validate_sso_explicit_locations()641 gl_shader_stage stages[2] = { first_stage, last_stage }; in validate_sso_explicit_locations()