Searched refs:levelAttemps (Results 1 – 1 of 1) sorted by relevance
560 public final void adjustDifficulty(GameObject parent, int levelAttemps ) { in adjustDifficulty() argument566 if (levelAttemps >= mDifficultyConstants.getDDAStage1Attempts()) { in adjustDifficulty()567 if (levelAttemps >= mDifficultyConstants.getDDAStage2Attempts()) { in adjustDifficulty()