Searched refs:levelBegin (Results 1 – 2 of 2) sorted by relevance
1699 const int levelBegin = m_baseLevel; in createAndUploadTexture() local1703 for (int levelNdx = levelBegin; levelNdx < levelEnd; levelNdx++) in createAndUploadTexture()1826 const int levelBegin = m_baseLevel; in createAndUploadTexture() local1830 for (int levelNdx = levelBegin; levelNdx < levelEnd; levelNdx++) in createAndUploadTexture()1962 const int levelBegin = m_baseLevel; in createAndUploadTexture() local1966 for (int levelNdx = levelBegin; levelNdx < levelEnd; levelNdx++) in createAndUploadTexture()
1716 const int levelBegin = m_baseParams.baseLevel; in createTexture() local1720 for (int levelNdx = levelBegin; levelNdx < levelEnd; levelNdx++) in createTexture()1922 const int levelBegin = m_baseParams.baseLevel; in createTexture() local1926 for (int levelNdx = levelBegin; levelNdx < levelEnd; levelNdx++) in createTexture()2138 const int levelBegin = m_baseParams.baseLevel; in createTexture() local2142 for (int levelNdx = levelBegin; levelNdx < levelEnd; levelNdx++) in createTexture()