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Searched refs:libraryPath (Results 1 – 7 of 7) sorted by relevance

/external/grpc-grpc/src/csharp/Grpc.Core/Internal/
DUnmanagedLibrary.cs45 readonly string libraryPath; field in Grpc.Core.Internal.UnmanagedLibrary
50 this.libraryPath = FirstValidLibraryPath(libraryPathAlternatives); in UnmanagedLibrary()
52 Logger.Debug("Attempting to load native library \"{0}\"", this.libraryPath); in UnmanagedLibrary()
54 this.handle = PlatformSpecificLoadLibrary(this.libraryPath); in UnmanagedLibrary()
58 … throw new IOException(string.Format("Error loading native library \"{0}\"", this.libraryPath)); in UnmanagedLibrary()
132 private static IntPtr PlatformSpecificLoadLibrary(string libraryPath) in PlatformSpecificLoadLibrary() argument
136 return Windows.LoadLibrary(libraryPath); in PlatformSpecificLoadLibrary()
142 return Mono.dlopen(libraryPath, RTLD_GLOBAL + RTLD_LAZY); in PlatformSpecificLoadLibrary()
146 return CoreCLR.dlopen(libraryPath, RTLD_GLOBAL + RTLD_LAZY); in PlatformSpecificLoadLibrary()
148 return Linux.dlopen(libraryPath, RTLD_GLOBAL + RTLD_LAZY); in PlatformSpecificLoadLibrary()
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/external/swiftshader/src/Common/
DSharedLibrary.hpp37 std::string libraryPath = libraryDirectory + libraryName; in loadLibrary() local
38 void *library = getLibraryHandle(libraryPath.c_str()); in loadLibrary()
53 std::string libraryPath = libraryDirectory + libraryName; in loadLibrary() local
54 void *library = loadLibrary(libraryPath.c_str()); in loadLibrary()
/external/swiftshader/src/System/
DSharedLibrary.hpp36 std::string libraryPath = libraryDirectory + libraryName; in loadLibrary() local
37 void *library = getLibraryHandle(libraryPath.c_str()); in loadLibrary()
52 std::string libraryPath = libraryDirectory + libraryName; in loadLibrary() local
53 void *library = loadLibrary(libraryPath.c_str()); in loadLibrary()
/external/deqp/framework/platform/surfaceless/
DtcuSurfacelessPlatform.cpp418 const char* libraryPath = NULL; in EglRenderContext() local
423 libraryPath = DEQP_GLES2_LIBRARY_PATH; in EglRenderContext()
425 libraryPath = DEQP_GLES3_LIBRARY_PATH; in EglRenderContext()
429 libraryPath = DEQP_OPENGL_LIBRARY_PATH; in EglRenderContext()
432 m_glLibrary = new de::DynamicLibrary(libraryPath); in EglRenderContext()
/external/compiler-rt/test/BlocksRuntime/
Dtestfilerunner.h64 __strong char *libraryPath; variable
73 @property __strong char *libraryPath;
Dtestfilerunner.m50 @synthesize libraryPath, frameworkPath;
200 if (libraryPath) {
201 sprintf(lpath, "DYLD_LIBRARY_PATH=%s", libraryPath);
628 char *libraryPath = getenv("DYLD_LIBRARY_PATH");
642 libraryPath = argv[1];
712 line.libraryPath = libraryPath; // tell generators about it instead XXX
/external/deqp/framework/egl/
DegluGLContextFactory.cpp425 const char* libraryPath = DE_NULL; in create() local
430 libraryPath = DEQP_GLES2_LIBRARY_PATH; in create()
432 libraryPath = DEQP_GLES3_LIBRARY_PATH; in create()
435 libraryPath = DEQP_OPENGL_LIBRARY_PATH; in create()
437 m_dynamicGLLibrary = new de::DynamicLibrary(libraryPath); in create()