Searched refs:libraryPath (Results 1 – 7 of 7) sorted by relevance
45 readonly string libraryPath; field in Grpc.Core.Internal.UnmanagedLibrary50 this.libraryPath = FirstValidLibraryPath(libraryPathAlternatives); in UnmanagedLibrary()52 Logger.Debug("Attempting to load native library \"{0}\"", this.libraryPath); in UnmanagedLibrary()54 this.handle = PlatformSpecificLoadLibrary(this.libraryPath); in UnmanagedLibrary()58 … throw new IOException(string.Format("Error loading native library \"{0}\"", this.libraryPath)); in UnmanagedLibrary()132 private static IntPtr PlatformSpecificLoadLibrary(string libraryPath) in PlatformSpecificLoadLibrary() argument136 return Windows.LoadLibrary(libraryPath); in PlatformSpecificLoadLibrary()142 return Mono.dlopen(libraryPath, RTLD_GLOBAL + RTLD_LAZY); in PlatformSpecificLoadLibrary()146 return CoreCLR.dlopen(libraryPath, RTLD_GLOBAL + RTLD_LAZY); in PlatformSpecificLoadLibrary()148 return Linux.dlopen(libraryPath, RTLD_GLOBAL + RTLD_LAZY); in PlatformSpecificLoadLibrary()[all …]
37 std::string libraryPath = libraryDirectory + libraryName; in loadLibrary() local38 void *library = getLibraryHandle(libraryPath.c_str()); in loadLibrary()53 std::string libraryPath = libraryDirectory + libraryName; in loadLibrary() local54 void *library = loadLibrary(libraryPath.c_str()); in loadLibrary()
36 std::string libraryPath = libraryDirectory + libraryName; in loadLibrary() local37 void *library = getLibraryHandle(libraryPath.c_str()); in loadLibrary()52 std::string libraryPath = libraryDirectory + libraryName; in loadLibrary() local53 void *library = loadLibrary(libraryPath.c_str()); in loadLibrary()
418 const char* libraryPath = NULL; in EglRenderContext() local423 libraryPath = DEQP_GLES2_LIBRARY_PATH; in EglRenderContext()425 libraryPath = DEQP_GLES3_LIBRARY_PATH; in EglRenderContext()429 libraryPath = DEQP_OPENGL_LIBRARY_PATH; in EglRenderContext()432 m_glLibrary = new de::DynamicLibrary(libraryPath); in EglRenderContext()
64 __strong char *libraryPath; variable73 @property __strong char *libraryPath;
50 @synthesize libraryPath, frameworkPath;200 if (libraryPath) {201 sprintf(lpath, "DYLD_LIBRARY_PATH=%s", libraryPath);628 char *libraryPath = getenv("DYLD_LIBRARY_PATH");642 libraryPath = argv[1];712 line.libraryPath = libraryPath; // tell generators about it instead XXX
425 const char* libraryPath = DE_NULL; in create() local430 libraryPath = DEQP_GLES2_LIBRARY_PATH; in create()432 libraryPath = DEQP_GLES3_LIBRARY_PATH; in create()435 libraryPath = DEQP_OPENGL_LIBRARY_PATH; in create()437 m_dynamicGLLibrary = new de::DynamicLibrary(libraryPath); in create()