Searched refs:lifeTime (Results 1 – 2 of 2) sorted by relevance
227 public final void setLifeTime(float lifeTime) { in setLifeTime() argument228 mLifeTime = lifeTime; in setLifeTime()
3830 …ameObject spawnPlayerGhost(float positionX, float positionY, GameObject player, float lifeTime) { 3932 ghost.setLifeTime(lifeTime);