Searched refs:light2Position (Results 1 – 1 of 1) sorted by relevance
758 GLfloat light2Position[] = { -1.f, 0, -4.f, 0 }; in configureLightAndMaterial() local766 light2Position, light2Position + 1, light2Position + 2); in configureLightAndMaterial()771 glUniform3fv(sShaderLit.light_2_direction, 1, light2Position); in configureLightAndMaterial()775 glLightfv(GL_LIGHT2, GL_POSITION, light2Position); in configureLightAndMaterial()