/external/mesa3d/src/gallium/auxiliary/gallivm/ |
D | lp_bld_struct.c | 58 lp_build_name(member_ptr, "%s.%s_ptr", LLVMGetValueName(ptr), name); in lp_build_struct_get_ptr() 75 lp_build_name(res, "%s.%s", LLVMGetValueName(ptr), name); in lp_build_struct_get() 93 lp_build_name(element_ptr, "&%s[%s]", in lp_build_array_get_ptr() 112 lp_build_name(res, "%s[%s]", LLVMGetValueName(ptr), LLVMGetValueName(index)); in lp_build_array_get() 143 lp_build_name(res, "%s[%s]", LLVMGetValueName(ptr), LLVMGetValueName(index)); in lp_build_pointer_get() 162 lp_build_name(res, "%s[%s]", LLVMGetValueName(ptr), LLVMGetValueName(index)); in lp_build_pointer_get_unaligned()
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D | lp_bld_debug.h | 64 lp_build_name(LLVMValueRef val, const char *format, ...) in lp_build_name() function
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D | lp_bld_sample_soa.c | 895 lp_build_name(x, "tex.x.wrapped"); in lp_build_sample_image_nearest() 902 lp_build_name(y, "tex.y.wrapped"); in lp_build_sample_image_nearest() 909 lp_build_name(z, "tex.z.wrapped"); in lp_build_sample_image_nearest() 920 lp_build_name(z, "tex.z.layer"); in lp_build_sample_image_nearest() 1065 lp_build_name(x00, "tex.x0.wrapped"); in lp_build_sample_image_linear() 1066 lp_build_name(x01, "tex.x1.wrapped"); in lp_build_sample_image_linear() 1076 lp_build_name(y00, "tex.y0.wrapped"); in lp_build_sample_image_linear() 1077 lp_build_name(y10, "tex.y1.wrapped"); in lp_build_sample_image_linear() 1088 lp_build_name(z00, "tex.z0.wrapped"); in lp_build_sample_image_linear() 1089 lp_build_name(z1, "tex.z1.wrapped"); in lp_build_sample_image_linear() [all …]
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D | lp_bld_sample.c | 883 lp_build_name(*out_lod_fpart, "lod_fpart"); in lp_build_lod_selector() 889 lp_build_name(*out_lod_ipart, "lod_ipart"); in lp_build_lod_selector() 1020 lp_build_name(*level0_out, "texture%u_miplevel0", texture_unit); in lp_build_linear_mip_levels() 1021 lp_build_name(*level1_out, "texture%u_miplevel1", texture_unit); in lp_build_linear_mip_levels() 1022 lp_build_name(*lod_fpart_inout, "texture%u_mipweight", texture_unit); in lp_build_linear_mip_levels()
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D | lp_bld_tgsi_aos.c | 134 lp_build_name(scalar, "const[%u].%c", reg->Register.Index, "xyzw"[chan]); in emit_fetch_constant()
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/external/mesa3d/src/gallium/auxiliary/draw/ |
D | draw_llvm.c | 961 lp_build_name(out, "output%u.%c", attrib, "xyzw"[chan]); in convert_to_aos() 1627 lp_build_name(context_ptr, "context"); in draw_llvm_generate() 1628 lp_build_name(io_ptr, "io"); in draw_llvm_generate() 1629 lp_build_name(vbuffers_ptr, "vbuffers"); in draw_llvm_generate() 1630 lp_build_name(count, "count"); in draw_llvm_generate() 1631 lp_build_name(start_or_maxelt, "start_or_maxelt"); in draw_llvm_generate() 1632 lp_build_name(stride, "stride"); in draw_llvm_generate() 1633 lp_build_name(vb_ptr, "vb"); in draw_llvm_generate() 1634 lp_build_name(system_values.instance_id, "instance_id"); in draw_llvm_generate() 1635 lp_build_name(vertex_id_offset, "vertex_id_offset"); in draw_llvm_generate() [all …]
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D | draw_llvm_sample.c | 116 lp_build_name(res, "context.texture%u.%s", texture_unit, member_name); in draw_llvm_texture_member() 162 lp_build_name(res, "context.sampler%u.%s", sampler_unit, member_name); in draw_llvm_sampler_member()
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_bld_depth.c | 635 lp_build_name(*s_fb, "s_dst"); in lp_build_depth_stencil_load_swizzled() 638 lp_build_name(*z_fb, "z_dst"); in lp_build_depth_stencil_load_swizzled() 639 lp_build_name(*s_fb, "s_dst"); in lp_build_depth_stencil_load_swizzled() 640 lp_build_name(*z_fb, "z_dst"); in lp_build_depth_stencil_load_swizzled() 943 lp_build_name(z_dst, "z_dst"); in lp_build_depth_stencil_test() 959 lp_build_name(stencil_vals, "s_dst"); in lp_build_depth_stencil_test() 1059 lp_build_name(z_src, "z_src"); in lp_build_depth_stencil_test()
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D | lp_state_setup.c | 778 lp_build_name(args.v0, "in_v0"); in generate_setup_variant() 779 lp_build_name(args.v1, "in_v1"); in generate_setup_variant() 780 lp_build_name(args.v2, "in_v2"); in generate_setup_variant() 781 lp_build_name(args.facing, "in_facing"); in generate_setup_variant() 782 lp_build_name(args.a0, "out_a0"); in generate_setup_variant() 783 lp_build_name(args.dadx, "out_dadx"); in generate_setup_variant() 784 lp_build_name(args.dady, "out_dady"); in generate_setup_variant()
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D | lp_tex_sample.c | 122 lp_build_name(res, "context.texture%u.%s", texture_unit, member_name); in lp_llvm_texture_member() 200 lp_build_name(res, "context.sampler%u.%s", sampler_unit, member_name); in LP_LLVM_TEXTURE_MEMBER()
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D | lp_bld_alpha.c | 89 lp_build_name(test, "alpha_mask"); in lp_build_alpha_test()
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D | lp_state_fs.c | 624 lp_build_name(out, "color%u.%c", attrib, "rgba"[chan]); in generate_fs_loop() 633 lp_build_name(counter, "counter"); in generate_fs_loop() 2535 lp_build_name(context_ptr, "context"); in generate_fragment() 2536 lp_build_name(x, "x"); in generate_fragment() 2537 lp_build_name(y, "y"); in generate_fragment() 2538 lp_build_name(a0_ptr, "a0"); in generate_fragment() 2539 lp_build_name(dadx_ptr, "dadx"); in generate_fragment() 2540 lp_build_name(dady_ptr, "dady"); in generate_fragment() 2541 lp_build_name(color_ptr_ptr, "color_ptr_ptr"); in generate_fragment() 2542 lp_build_name(depth_ptr, "depth"); in generate_fragment() [all …]
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D | lp_bld_interp.c | 121 lp_build_name(val, "pos.%c%s", "xyzw"[chan], suffix); in attrib_name() 123 lp_build_name(val, "input%u.%c%s", attrib - 1, "xyzw"[chan], suffix); in attrib_name() 532 lp_build_name(bld->oow, "oow"); in coeffs_init()
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D | lp_bld_blend.c | 335 lp_build_name(test, "alpha_to_coverage"); in lp_build_alpha_to_coverage()
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D | lp_bld_blend_aos.c | 429 lp_build_name(color_mask, "color_mask"); in lp_build_blend_aos()
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D | lp_test_blend.c | 183 lp_build_name(res, "res"); in add_blend_test()
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/external/mesa3d/src/gallium/drivers/swr/ |
D | swr_tex_sample.cpp | 145 lp_build_name(res, "context.texture%u.%s", texture_unit, member_name); in swr_texture_member() 242 lp_build_name(res, "context.sampler%u.%s", sampler_unit, member_name); in SWR_TEXTURE_MEMBER()
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