Searched refs:lp_scene_queue (Results 1 – 6 of 6) sorted by relevance
51 struct lp_scene_queue struct59 struct lp_scene_queue * argument62 struct lp_scene_queue *queue = CALLOC_STRUCT(lp_scene_queue); in lp_scene_queue_create()81 lp_scene_queue_destroy(struct lp_scene_queue *queue) in lp_scene_queue_destroy()90 lp_scene_dequeue(struct lp_scene_queue *queue, boolean wait) in lp_scene_dequeue()110 lp_scene_enqueue(struct lp_scene_queue *queue, struct lp_scene *scene) in lp_scene_enqueue()
34 struct lp_scene_queue;38 struct lp_scene_queue *42 lp_scene_queue_destroy(struct lp_scene_queue *queue);45 lp_scene_dequeue(struct lp_scene_queue *queue, boolean wait);48 lp_scene_enqueue(struct lp_scene_queue *queue, struct lp_scene *scene);
40 lp_scene_queue.c \41 lp_scene_queue.h \
60 'lp_scene_queue.c',61 'lp_scene_queue.h',
42 struct lp_scene_queue;
121 struct lp_scene_queue *full_scenes;