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Searched refs:mAttackAtDistance (Results 1 – 1 of 1) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DPatrolComponent.java32 private float mAttackAtDistance; field in PatrolComponent
59 mAttackAtDistance = 0.0f; in reset()
218 if (mAttackAtDistance > 0 && player != null && player.life > 0 in updateAttack()
228 mAttackAtDistance * mAttackAtDistance) { in updateAttack()
265 mAttackAtDistance = distance; in setupAttack()