Searched refs:mComponentsToInsert (Results 1 – 1 of 1) sorted by relevance
27 private FixedSizeArray<GameComponent> mComponentsToInsert; field in ChangeComponentsComponent38 mComponentsToInsert = new FixedSizeArray<GameComponent>(MAX_COMPONENT_SWAPS); in ChangeComponentsComponent()51 FixedSizeArray<GameComponent> unrelasedComponents = mComponentsToInsert; in reset()70 mComponentsToInsert.clear(); in reset()96 mComponentsToInsert.add(component); in addSwapInComponent()122 final int addCount = mComponentsToInsert.getCount(); in activate()124 parent.add(mComponentsToInsert.get(x)); in activate()130 FixedSizeArray<GameComponent> swap = mComponentsToInsert; in activate()131 mComponentsToInsert = mComponentsToRemove; in activate()