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Searched refs:mDialogEvent (Results 1 – 1 of 1) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DNPCComponent.java28 private int mDialogEvent; field in NPCComponent
89 mDialogEvent = GameFlowEvent.EVENT_SHOW_DIALOG_CHARACTER1; in reset()
251 HitType.COLLECT, mDialogEvent, mDialogIndex); in executeCommand()
267 if (mDialogEvent != GameFlowEvent.EVENT_INVALID) { in executeCommand()
269 level.sendGameEvent(mDialogEvent, mDialogIndex, true); in executeCommand()
270 mDialogEvent = GameFlowEvent.EVENT_INVALID; in executeCommand()
444 mDialogEvent = GameFlowEvent.EVENT_SHOW_DIALOG_CHARACTER1; in selectDialog()
448 mDialogEvent = GameFlowEvent.EVENT_SHOW_DIALOG_CHARACTER2; in selectDialog()