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Searched refs:mDrawQueueChanged (Results 1 – 1 of 1) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DGameRenderer.java55 private boolean mDrawQueueChanged; field in GameRenderer
73 mDrawQueueChanged = false; in GameRenderer()
185 if (!mDrawQueueChanged) { in onDrawFrame()
186 while (!mDrawQueueChanged) { in onDrawFrame()
194 mDrawQueueChanged = false; in onDrawFrame()
300 mDrawQueueChanged = true; in setDrawQueue()
311 mDrawQueueChanged = true; in onPause()