Searched refs:mDuration (Results 1 – 5 of 5) sorted by relevance
32 private float mDuration; field in FadeDrawableComponent51 mDuration = 0.0f; in reset()87 if (mLoopType != LOOP_TYPE_NONE && elapsed > mDuration) { in update()88 final float endTime = mStartTime + mDuration; in update()98 if (elapsed > mDuration) { in update()102 opacity = Lerp.lerp(mInitialOpacity, mTargetOpacity, mDuration, elapsed); in update()104 opacity = Lerp.ease(mInitialOpacity, mTargetOpacity, mDuration, elapsed); in update()137 mDuration = duration; in setupFade()
267 private long mDuration; // duration in ms of the animation field in SkottieRunner.SkottieAnimationImpl286 mDuration = nGetDuration(mNativeProxy); in init()324 mAnimationStartTime = currentTime - (long)(1000000 * mDuration * mProgress); in start()364 return mDuration; in getDuration()374 - (long)(1000000 * mDuration * mProgress); in setProgress()466 long durationNS = mDuration * 1000000; in doFrame()
103 float mDuration; //in milliseconds member128 skottieAnimation->mDuration = 1000 * skottieAnimation->mAnimation->duration(); in Java_org_skia_skottie_SkottieRunner_00024SkottieAnimationImpl_nCreateProxy()210 return (jlong) skottieAnimation->mDuration; in Java_org_skia_skottie_SkottieRunner_00024SkottieAnimationImpl_nGetDuration()