Searched refs:mExplosionTimer (Results 1 – 1 of 1) sorted by relevance
31 private float mExplosionTimer; field in TheSourceComponent49 mExplosionTimer = 0.0f; in reset()76 mExplosionTimer = EXPLOSION_TIME; in update()99 mExplosionTimer -= timeDelta; in update()100 if (mExplosionTimer < 0.0f) { in update()113 mExplosionTimer = EXPLOSION_TIME; in update()