Searched refs:mGameEventHitType (Results 1 – 1 of 1) sorted by relevance
49 private int mGameEventHitType; field in HitReactionComponent89 mGameEventHitType = CollisionParameters.HitType.INVALID; in reset()153 if (mGameEventHitType == hitType && in receivedHit()154 mGameEventHitType != CollisionParameters.HitType.INVALID ) { in receivedHit()311 mGameEventHitType = hitType; in setSpawnGameEventOnHit()