Searched refs:mHitReact (Results 1 – 2 of 2) sorted by relevance
24 HitReactionComponent mHitReact; field in HitPlayerComponent41 mHitReact = null; in reset()49 if (manager != null && mHitReact != null) { in update()60 boolean accepted = mHitReact.receivedHit(parentObject, player, mHitType); in update()65 mHitReact.hitVictim(parentObject, player, mHitType, accepted); in update()75 mHitReact = hitReact; in setup()
23 private HitReactionComponent mHitReact; field in SelectDialogComponent34 mHitReact = null; in reset()41 if (hotSpot != null && mHitReact != null) { in update()68 mHitReact.setSpawnGameEventOnHit(HitType.COLLECT, event, index); in update()77 mHitReact = hit; in setHitReact()